July 2
🏢 In-office - Manhattan
• Develop and maintain all development tools, including our world editor and performance tools • Work with a multi-disciplinary team to implement new engine and editor features • Identify and solve problems in our content creation workflows and pipelines • Actively participate in finding the best solution for new engine and tools features • Design, implement, and maintain user interfaces
• Solid experience creating tools for game development • Excellent C# and .NET skills for desktop applications • Experience working with WPF and XAML • Excellent feel for UI/UX and tool design • C++ general knowledge • Open-minded and willing to iterate on a feature based on feedback • The ability to analyze and understand the workflows of other disciplines • You seek constructive criticism and are open to discuss issues or requests with end-users • You are passionate about improving developer productivity and communicate in a supportive way • You are a team player and willing to take ownership of tools • Bachelor degree or equivalent work experience
• An international team of over 400 employees spread across 7 studios around the world, each with their own unique qualities • Open, collaborative environment where ideas are welcome and encouraged • Inclusive environment with many activities organized by the studios or the employees • Commitment to making the best game possible for the fans, including listening to community feedback
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